

Amongst the lush green vegetation are tiles of a purple haze. There’s the same hexagonal tiles, the civilizations, the land and sea units waging war–of course, this time those units are more mechanical and robotic in nature, and instead of barbarians, you’ll fight hostile aliens as you explore your new home planet. As Greg noted, it looks very much like a sci-fi-skinned Civilization V as someone who’s sunk over 300 hours into that game and its expansions, I don’t necessarily have a problem with that, but it would have been nice to see some more refreshing ideas presented. In a game where a single campaign can take dozens of hours, that’s not nearly enough time to get a firm grasp on just what Civilization: Beyond Earth is all about, but I did feel a few waves of déjà vu watching the presentation. Unlike Greg’s lengthy pre-E3 session, my demo was only about 15 minutes, and strictly hands-off. So, naturally, the 2K booth was my first stop on the E3 show floor.

There is one thing we’ve always agreed on, though: our love for Sid Meier’s Civilization. Baseball, for instance (he loves the Red Sox, I adore the Phillies). There are many topics about which Escapist Editor-in-Chief Greg Tito and I vehemently disagree.
